![]() ![]() This is a good feature that should be left on. What this does is that the output level is decreased in order to leave headroom so that the signal does not clip. I must add that the "Avoid Clipping" feature is ON by default. Games, Youtube, Spotify, everything will be processed through the WDM driver through which the Sonarworks VST plugin will be applied. With Jriver MC20, I could apply this calibration system wide with the MC20 WDM driver. I think digital calibration like this is the future. There's also a limit to the extent that manufacturers can tune their headphones for linearity through analog means. Better DACs and amps will improve resolution, but cannot improve the linearity of headphones. My impressions thus far is that this plugin will do far more to improve audio reproduction than essentially upgrading any component in the signal chain (reasonably assuming that your upstream components are not fatally compromised). It seems to have pushed the "in between my ears" HD650 soundstage further out so that it actually is outside my head now. Nothing jumps at you, there is no sibilance, and no additional listening fatigue. The midbass emphasis is gone, and the treble dips that people interpreted as the "veil" is gone as well. I no longer have to crank the volume to hear details, everything is less congested on the HD650s. Currently running this as a VST plugin under Jriver MC19 with HD650 calibration profile filter is set to linear phase, reference curve to flat. I am trialing this right now, and I am extremely impressed. ![]()
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